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One little bit of roguelike, One hint of click-n-point, One tiny bit of trade and then time for some things completely different

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I make heavy use of YouTube and would like to know if this is an issue. Are you unable to play back YT videos? Don't you like videos and prefer more screenshots and text? Comment at the post's bottom or email me! If you do have troubles with YT video viewing, perhaps TinyOgg might save you. :) [example]

Doryen Arena is a real-time arena roguelike-like.. You buy weapons, you select and use skills, you kill and then you die. The end. :)
Note: This video is sped up by approx. factor 3 for technical reasons and does not represent actual game speed. So-orry!

Pyromancer, by the same developer, looks more fun to me, but I have not had the chance to test it yet.

Both projects are visually rather impressive. Pretty lighting and fading and moving health numbers... Both use libtcod, which is a "fast, portable and uncomplicated API for roguelike developpers providing an advanced true color console, input, and lots of other utilities frequently used in roguelikes". Yet again by the same developer. If you find interest in such specialized libraries, librtxy, a retro vector games lib, might be interesting to you as well.

What you see above is an example of how scenery images are structured for the adventure "Beasts". According to the project's French-language wiki [EN translation] the project uses the proprietary American Girl Scouts engine.

I would be glad if someone offered to program the game using something more open, but it is great to have a good-looking adventure developed in a foss manner. The license is WTFPL.

Note: this video might spoil you the experience of exploring the game! Play it instead.

Spice Trade is a trade-travel-explore and live-a-life game with wonderful graphics and music. You take the role of a young Baghdad farmer and have a life to master. Agriculture and hard work, religion and cult, trade and travel: these are your means of progressing. Marriage, supernatural encounters, fame and money are to achieve but there is probably much more which I haven't noticed yet.

The game has a beautiful point-and-click adventure and management interface, multiple-choice dialog and map travel. Unfortunately, there are some interface issues. Often it is not clear how much you pay for a transaction. At the start you have to pay attention and not skip the first dialog (which cannot be re-shown in a game) to know what the starting options are.

Many actions, especially "work" and "sleep" are accompanied by an animation, that takes way too long. On the other hand these drawbacks enforce a calm game style and serve as punishment for boring game play. Explanation: It is most effective to work in the harbor, as you get very much silver/day, but the animation steals much real time. Farming on the other hand is hardly profitable, but the accompanying animation is very short. The conclusion is that both forms of gaining riches are boring and that instead the player should only use these forms of earning money to be able to engage in travel and trade. That is, only if you do not like the player character to have a slow and calm life of course.

There is also battle in the game (it plays a minor role) and battle is very quick, so the feel is 'right' - boring activities bore you, because you have to wait for animations to finish, dangerous action has no waiting time.

There is at least one dangerous bug in the game. I recommend you to save the game each time before you talk to the doctor. Under certain circumstances, choosing a specific dialog tree path will result in not being able to say anything or close the dialog. So save often. :)

I have trouble with the audio system of the game, my solution was to mute it and instead play the wonderful music using a media player.

Knights is a multiplayer (there is a singleplayer mode) 2D dungeon game, in which the players have to fulfill one of many possible quests. The default is: find three gems and leave the dungeon.

I have so far only tried the tutorial level and imagine it would be great fun to play against a human player. An AI enemy would be nice too. As far as I understand, there is no such thing as of now.

It has nice graphics, effective sounds, a impressive and simple but at first confusing user interface (press-hold direction keys to execute context-sensitive actions).

Also: the following command might save you some confusion: './knights -d knights_data/'. If you care about licenses, this thread reveals a little about the content's.

Qonk is a minimal invade-all-planets time-is-the-only-resource RTS. Last developer activity was nearly 1000 days ago but latest SVN is stable. Qonk is a beautiful time waster.

Cuby is a very pleasant-looking and -sounding puzzle game and it has nothing to do with lame rubik's cubes! Cuby uses the Raydium engine, which has a weird build system. This post will aid you in your quest of compiling it well, if compiling is required.

WARNING: MUSIC!
Dusted's Wizznic! was introduced at our forums. It is a nice small puzzle game, a clone of Puzznic for Gp2X Wiz, Linux and Win. Contributors should be able to add levels and themes easily.

If you like this game's visual or controls style, you have to check out Dusted's other games: SDL-Ball and OldSkoolGravityGame.

Ethanon is a quite amazing 2D (I repeat, 2D) game engine in development. No Linux version yet but porting will become a priority sooner or later. You can discuss the engine in this thread or on their google group.

Blockling is a puzzle game with cute pixel art gfx and retro sounds. "You are a young blockling who must stack blocks to reach the exit in successive levels!"

Missile Command

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Missile Command is an 80s arcade game from Atari. Search for it in the Android Market and you'll come up empty. Fortunately there are several clones of this great, retro arcade game for the Android and here we'll take a look at not one, not two, not three, but FOUR of them.

Ok, what would you think it would take to make a good Missile Command clone? Obviously the spirit of the game has to be

Total Immersion Racing ( Portable )

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Genre: Racing
Publisher: Empire Interactive
Developer: Razorworks

Total Immersion Racing is a brand new game experience that combines the highest quality driving technology, real-world racecars & tracks and immersive gameplay.
The player can choose a career path that leads from being the lowest ranked driver of a GT sportscar all the way to becoming a world champion driving a massively powerful 8 litre prototype racecar. On the way, team engineers and managers will give advice and input to guide the player.

System Requirements :

* O.S : Xp - Vista - Seven
* Pentium III 900
* Radeon or GeForce 3 video card

Features :

6 game modes: single, championship, career, time trials, training and garage; up to 24 vehicles in each race; ground-breaking artificial intelligence: opposing drivers remember your actions from race-to-race and react to you; dynamic car crashes: life-like crashes, pile-ups and spinouts; race-specific advice: real-time interactive briefings from your race team manager; actual cars from top worldwide manufacturers; authentic tracks from around the world; weather effects and day/night racing.

Size : 228 MB
Size After Extract : 425 MB

Download

http://rapidshare.com/files/369374174/free_games_4_you_blogspot_-_Total_Immersion_Racing.part1.rar

http://rapidshare.com/files/369540888/free_games_4_you_blogspot_-_Total_Immersion_Racing.part2.rar

http://rapidshare.com/files/369548834/free_games_4_you_blogspot_-_Total_Immersion_Racing.part3.rar

Weaver: Magic FPS, OpenArena 0.8.5, Evidyon, Code Summers and web findings

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Weaver

Weaver [introduction] is an objective-based ("invade checkpoints") team fps with a simple gesture sequence spell casting system. It uses the XreaL engine and is currently in an early development stage. Maps are under construction and a few spells are in place. Code is GPL-licensed, "Media will aim to use Creative Commons licenses."
Weaver concept art

Weaver's current spellcasting interface (Goethe's color wheel [1] ;) )

The level work I was able to witness is impressive. TRaK is the designer, which explains it.

Strolling in bow_block of Weaver - http://www.youtube.com/watch?v=Bh5NQ1iT3Gg

Weaver's introduction includes a simple game design document. Compilation instructions are located here, communication happens over forum and IRC.

OpenArena 0.8.5

OpenArena has a new website look and a new patch release. It provides new or improved weapon effects, player skins, menu UI (video, compare to old), icons...
OA 0.8.1 icons

OA 0.8.5 icons

...and maps. For example:
OA 0.8.5 Botmatch DM on am_underworks2 - http://www.youtube.com/watch?v=mIrzGKL3zcg

Even though OpenArena is supposed to be a freely licensed Quake3 clone (with an anime theme) it also adds new weapons and game modes. I recently tested some of them, for example the Overload game mode, in which you have to destroy the enemy's base crystal:
OA 0.8.5 Overload on ps9ctf - http://www.youtube.com/watch?v=g1Cpfldgsso

Evidyon

The Evidyon MMORPG's developer expressed their interest for making the game run on Linux and finds it to be relatively simple task. More info in this thread.

Don't have much to add to that. I'm glad to hear that it's possible and I hope that somebody will want to take such a programming job. Here's the latest gameplay video of the game to make completing this task more desirable: :)

Evidyon Town Guards - http://www.youtube.com/watch?v=DpWcCH6Td0Q

Google and Ruby Summers of Code

Battle for Wesnoth, Blender, Crystal Space, FreedroidRPG, Thousand Parsec, Tux4Kids and WorldForge take part in GoogleStudentsOpenCash.

EDIT: I was just informed, that NeL will share WorldForge's GSoC permission.

By accident (I wanted to get on the Rigs of Rods IRC channel but found myself on a ruby one) I discovered the existence of the RubyStudentsOpenCash. Any FOSS game projects besides Rubygame that could benefit from this? :)

And.. some websites


Blendswap, the new blender file sharing site will probably use CC0, BY and BY-SA as available licenses [2] and that makes me glad..



I discovered SampleSwap (via this post), which has a CC-licensed music category. It is impossible to filter by license (non-free CC flavors are supported), but at least it is easy to identify it, if you care about the terms. It uses yahoo's handy proprietary flash audio player and lists individual tracks instead of the ancient album-model that Jamendo chose. This makes it much nicer to browse for me.


Last bit of info: GameBoom is a site that wants to bring foss games to the people. It tries to do so not by covering only foss games but by allowing gratis games, while promoting the free as in freedom ones.

They are looking for bloggers/game reviewers, so if you are not on a strict foss diet, maybe there's a game you would like to introduce over there? Always remember though, that guest posts are welcome on this blog as well. ;) Just contact us via forum, irc or email (I'm sure you'll be able to find the links up there :) ).

EDIT: Remember GameJolt, another games-thing, where open source games are given attention.

SCOURGE2: first steps

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SCOURGE2 development has started. It uses jME and LWJGL. Easy portability is the promise (low-level-of-detail SCOURGE2 version on Android anyone?).

All you can do in the latest Subversion revision is walk around on an island:
SCOURGE2 early alpha - http://www.youtube.com/watch?v=3go1axCwCoI

One great thing about SCOURGE2: it's not called S.C.O.U.R.G.E.2! ;)

I took this opportunity to record some S.C.O.U.R.G.E. gameplay. The first fight starts at ⅔ of the video.
Scourge gameplay (downloadable if you login on Viddler.)

I like the game very much: many items, many fights, not too hard, leveling, skills and missions. I did not progress far, but as far as I got it appeared to be a solid slash-and-hack RPG!

At my first attempts of playing the game I was confused by having a vast amount of hire-able NPCs and items lying around in the game start area and I had troubles finding out how to get started with the action (get a mission and bash some monsters), so there is a slight entry hurdle.

Another problem is that the mouse-to-game-objects interaction of S.C.O.U.R.G.E. is very sludgy: I find it hard to aim at items and enemies, often I'm not sure if my next click will cause my character to move or to attack, often the cursor is above an object but the object is not highlighted. Camera control is also a bit painful, the rotation speed is overly sensitive and in battle, the camera jumps instantly to active characters instead of a quick but smooth sliding camera movement. I of course hope that transporting content and gameplay to the new engine will be trivial and that the new engine will bring smooth controls.

To those more experienced with the game: how far did you get in the storyline? How far *can* you progress?

BasketBall

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I've reviewed a few games like this including Mini Shot Basketball, but this game is different in that it's actually good. Other games seem to rely too much on muscle memory where after playing for a while (a very short while) you can get into the groove and rack up really high scores which in turn makes the game no longer fun. A major case in point is Skee Ball on the iPhone... I can not

Operation Flashpoint: Cold War Crisis ( Portable )

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Genre: First-Person Shooter
Publisher: Codemasters
Developer: Bohemia Interactive
Language : English , French , Italian , Spanish , German

It's 1985, and Gorbachev has just risen to power. While he's busy pursuing glasnost and perestroika, as well as charming the world with his birthmark, other Soviets are getting irked at the new regime. Naturally, they take over a small island and turn it into an armed fortress. That's where you come in, G.I. Player One. A tactical shooter, the Bohemia Interactive-developed Operation Flashpoint also allows players to operate a variety of land, sea and air vehicles. Additionally, players are able, and in some cases required to scavenge weapons off dead enemy soldiers. The game can be played from a third- or first-person perspective.

Features :

Rich, enthralling campaign single mission and multiplay use stealth, tactics or all-out-assault to combat those who would obliterate freedom; whether you're in command of a squad or just covering your own back, stay alive and win through to victory; 38 vehicles to drive or fly from A64 Attack Helicopter to M1A1 Abrams tank to A10 thunderbolt jet, each war machine is visually accurate to its original military spec; create your own strategic challenges for solo and multiplay with the easy-to-use Mission Editor limited only by your imagination and the shores of the immense 100KM2 Islands.

Minimum Requirements :

* PII 266
* 64MB RAM
* 8MB 3D Video Card

Multiplayer Functions :

* 1 Minimum Players
* 16 Maximum Players
* Online Play: 16 Versus

Installation :

1 - Unrar .
2 - Add to Registry by click next icon








2 - click on next icon to play









Size : 178 MB
Size After Extract : 280 MB

Download

http://i2links.me/62533

Xonotic - Nexuiz the Free

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The first piece of news is that console Nexuiz will be re-written from scratch, because some coders decided against giving permission for a proprietary port (Slashdot , interview). This means no code contributions to Nexuiz.

Secondly, Nexuiz has been forked under the name Xonotic. Because philosophy, because management, because change.

I can't complain! Git repository instead of Subversion, no more tikiwiki (I hope) finally a feed for news (has been added to our Planet)! Open management and content enhancements are on the list of plans and promises, perhaps a little too much even, which led to the creation of a critical thread on our forums.

I have had the pleasure to test the warpzone/visible-portal feature (which is available in Nexuiz' SVN as well):


youtube-dl: http://www.youtube.com/watch?v=qb4zk-31sVU

Currently, instructions to get Xonotic (using git) are here. Compilation is easy and right now the game starts using "./all run -nexuiz".

If you want to get involved, get on their forums and/or get on their IRC! The website is still in development, a public wiki is in the works.

So what do you think about the fork? I understand the "divided we are weaker" point, but console Nexuiz has caused much confusion and a new project (Xonotic) seems like a clear cut and new hope™. Also.. "Xonotic" sounds slightly better than "Nexuiz" in my most humble ears. :)

Crazy Chicken - Heart of Tibet ( Portable )

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Genre: Adventure
Publisher: Focus Home Interactive

The mysterious Heart of Tibet is rumoured to have magical qualities, and the SingSong monks and their allies are determined to protect it at all costs. You must put their skills to the test and lead Crazy Chicken through 21 challenging levels.
Crazy Chicken will jump, climb, fight and shoot to defeat deadly enemies, evade countless traps and emerge unscathed. Only then can he face the powerful, battle-hardened brothers themselves in the final showdown for the precious Heart of Tibet.

Size : 108 MB
Size After Extract : 223 MB

Download

Supreme Snowboarding ( Portable )

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Snowboarding is a genuinely exhilarating sport, and there is no greater compliment than to say that Supreme Snowboarding captures some of that essence.
This is definitely one game that lives up to its name.

Jump, Flip, and Spin while Bombing down a Diamond! The bigger the tricks, the higher your score, so get out there and Own that Mountain!

System requirements :

* Pentium II 400mhz or faster
* Windows 95/98/Me/XP
* 64 MB RAM
* 32 graphic card
* DirectX 7 compatible sound card

Size : 116 MB
Size After Extract : 274 MB

Download

World War II Combat: Road to Berlin

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Genre: Shooter
Publisher: Groove Games
Developer: Direct Action Games

A high-intensity first person shooter set in and around the chaotic battle grounds of Berlin during the final days of WWII, where there was a dramatic race between U.S. and Russian forces to capture German prototypes, research and top scientists. The spoils of this race altered the direction of the Cold War and the world at large for decades to come.
Players are cast as Stephen Moore, a young officer in the OSS, the precursor to the CIA. Moore's mission is to race into Berlin and beat Stalin's armies to the highly-advanced German "Vengeance Weapons" research. Players scrounge for weapons, hide from patrols, and fight against both the Russian and German armies in 10 exciting single-player levels in a variety of environments. Single player levels include document retrieval and delivery, close contact skirmishes and stealth missions. Online play features VIP Escort, Deathmatch and single or Team King of the Hill modes.

System requirements :

Windows 98/ME/2000/XP
Pentium III 1Ghz CPU
256 MB Ram
32 MB DirectX 9 compatible video card with multitexturing (minimum TNT2 class card)
16-bit DirectX 9 compatible sound card
Keyboard, Mouse

Installation :

* Extract file .
* Run World War II Combat Road To Berlin Setup .
* Run The Game from Folder ( System ) From This Icon










* Play & Enjoy .

Size : 105 MB
Size After Setup : 728 MB

Download

Crazy Chicken Pirates

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Genre: Action
Publisher: Focus Multimedia

You have been cursed to remain at Chicken Island until every last pirate is slain! Take aim at Crazy Chicken Pirates as they scurry across the island and row through the sea. Find all the lost coins and jewels to proceed to the next level – you only have 90 seconds! Crazy Chicken Pirates is easy to learn (point and shoot), and is crazy fun for all ages.

Size : 47 MB

Download

Deadly Dozen: Pacific Theater ( Rip )

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Genre: First-Person Shooter
Publisher: Infogrames
Developer: nFusion

The key to victory hinges on the defeat of island strongholds throughout the Pacific. To do this the U.S. army deploys specially trained soldiers to carryout commando-style attacks against the forces of Japan. From sweltering rainforests to sun-baked coral beaches and stinking mangrove swamps, players lead their squad of 12 skilled heroes on real missions with real consequences. Coordinate attacks, sneak into enemy villages, rescue captured POWs and more. Missions can be played single-handedly or jointly with friends over the Internet for cooperative play. It's the authentic hard-edged intensity of the Pacific Theater.

Minimum Requirements :

* Win 95/98/XP
* 450 MHz Processor
* 128 MB RAM
* 32 MB Video Card

Recommended Requirements :

* 1GHz Processor
* 256MB RAM
* 64MB Video Card

Multiplayer Functions :

* 1 Minimum Players
* 8 Maximum Players

Size : 658 MB

Download

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LogicPic

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LogicPic is a logic puzzle in the same vein as Sudoku. It always amazes me how many people view Sudoku as having something to do with math when the numbers are easily replaced by letters, colors, or other symbols without changing the game. And the same kind of thinking applies to LogicPic. With LogicPic you have a grid with numbers on each row/column indicating groupings of dots. For example, you

Tom Clancy's Splinter Cell Double Agent ( Ripp )

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Genre:
Action

Publisher: Ubisoft
Developer: Ubisoft Montreal

Veteran agent Sam Fisher is back. But he's never faced an enemy like this before. To stop a devastating terrorist attack, he must infiltrate a vicious terrorist group and destroy it from within. For the first time ever, experience the relentless tension and gut-wrenching dilemmas of life as a double agent. As you infiltrate a terrorist organization in its American headquarters, you must carefully weigh the consequences of your actions. Kill too many criminals and you'll blow your cover. Hesitate too long and millions will die. Do whatever it takes to complete your mission, but get out alive.
The fourth game in the Tom Clancy's Splinter Cell series thrusts players into a new breed of gameplay that promises to innovate and revolutionize the Splinter Cell franchise. Ubisoft takes the saga of Sam Fisher into entirely new territory, expanding the story and depth of his character.

Features :

* Dual objectives to fulfill: NSA government agents and terrorists will each want you to accomplish opposing tasks at the same time.
* Discover the tension of being a double agent: Use actual tactics employed by today’s real-life double agents to sabotage the terrorists’ plans.
* Explore a branching storyline with multiple endings: Your choices have an impact on how the story and game play unfolds.
* A world of international espionage: Missions from all over the world, from Asia to Africa to the heart of the US. Experience extreme situations: underwater or in a sandstorm, hiding behind the dust or smoke – and even skydiving.
* New authentic gadgets: Master the latest weapons and gadgets used by NSA government agents in addition to black-market terrorist weapons.
* Innovative online play: The critically acclaimed multiplayer action of Tom Clancy’s Splinter Cell is back with entirely new innovations for each platform.

System requirements :

* System : XP / vista
* RAM 1gb
* CPU 3ghz
* VGA 128 MB
* Free Disk Space 5 GB

Installation :

* ExtractFiles
* Run setup.exe
* Play & Enjoy

Ripped : Sound of speak only

Size : 1.3 GB

Download

RapidShare

http://rapidshare.com/files/363131337/MyEgY.CoM.Double.Agent.By.Mansk.part1.rar

http://rapidshare.com/files/363131472/MyEgY.CoM.Double.Agent.By.Mansk.part2.rar

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